A freakin’ dinosaur!
High Concept: Fae DINOSAUR
Athletics: Great (5)
Endurance: Superb (5)
Dino-might! : When riding Frank, you may spend a supplementary action for you to have the option to use Frank’s skills to defend against one attack until the start of your next turn, also substituting Frank as the target of said attack. Spend a Fate point as well to allow Frank to defend against ALL attacks until the start of your next turn.
Hulking Size [–2]
Mythic Strength [–6]
Mythic Toughness [–6]
The Catch[+3]- Standard Fae Weaknesses
Mental oo Social oo
Physical ooooo(oooooo), Armor:3
Do not mess with Frank! Weapon:8 strength &
claws mean business, and he can take a truly
ludicrous amount of trauma before falling
apart. Great defense, Superb attack, Mediocre
initiative. He has a Catch though.
Total Refresh Cost: –13